This is the only hint about this surprise! As you can see that I am building it in Blender for all the harder parts that Train Sim Modeler cannot do "Well I have no idea how to do them". Please don't ask when I will distribute this model
Nice work there Phil.Cheers, Marek
How are you finding Blender?
I find it's not uncommon to loose smoothing groups, non-welded vertices, flipped normals, rotated and/or mirrored geometry when porting meshes between modelling applications. More so when you use .3DS. You should have less issues if you use OBJ between 3DC and Blender.Thanks for the heads up, Marek! The only issue is that 3DC will only allow me to export into 3ds, Direct X (x), Pov, Rib and the Train Simulator formats
If successful, will you be converting more of your modules?Absolutely! I couldn't let all my MSTS stuff go to waste However, I will need to make a lot of fix up's for my Cityrail H set, Hunter Railcar and 86 Class which I am currectly working on the remodelling stage for my 86 class electric locomotive's all road numbers will be included in DTG TS2019 including liveries Yes, they'll be free And I will include 8650 in the Freight Corp/Rail and Candy liveries
What's the problem with the 3D cab?The Cityrail C set cab keeps folding or adding a crease to faces once smooth shading is turned on from the toolbox menu, I tried using the subdivision surface modifier but it over sizes the polygon requirements allowed for MSTS and DTG TS2019 to handle and I've tried using the smooth modifier which wasn't helpful